If you’re new to the older D&D classics, this is the worst place to start for sure. You’re better off holding out for updates or buying this on PC right now because the Switch version packs a lot of great content but the performance is bad. I don’t think I’ve played a port with performance this inconsistent in over a year. Neverwinter Nights: Enhanced Edition on the other hand, needs a lot of work in its current state on Nintendo Switch. While I still prefer the touchscreen controls of Planescape Torment and the Baldur’s Gate releases, the console versions are very good and worth getting. Overall, this is the weakest of the three ports from Beamdog for Nintendo Switch by far. The indoor performance almost gave me motion sickness. This isn’t even an issue of the frame rate not being 60fps but constant hitching and stuttering while moving and panning the camera. I did notice it is much better in open areas than in closed spaces. The performance never feels good for more than a few seconds. Whether I played in docked or handheld, there is constant hitching. Performance is where things are really bad. In fact, the text in the menus before you load into or start a new game looks bad. There are two font options with the high resolution font looking pretty bad. It obviously is less pleasing on the big screen but I have no complaints about the visuals in handheld mode. Visually, Neverwinter Nights looks pretty good considering its age. The game doesn’t do a good job of explaining things to you so I’d recommend spending time on your own experimenting with the controls and the use of radial menus and the shoulder buttons. Transitioning a game like this to a controller is not an easy task and after an hour or so, I got used to the controls here. If you can tolerate constant hitches and performance issues, you will find a lot to enjoy here, but that is a big caveat. There doesn’t seem to have been anything done specifically for the Switch version when it comes to interface, with no touchscreen support at all. This port with premium modules and the base game with expansions includes more than I expected the console version to have but the asking price (nearly full price) is still quite high for what is on offer. If you want to play online, the Switch port supports cross platform multiplayer with the PC, Xbox One, and mobile versions of Neverwinter Nights: Enhanced Edition. If you’re considering going the physical route on this one, keep that in mind. The base game with the two expansions is on cartridge or the initial download at 5.3GB while the premium modules and languages add 4.4GB through DLC. On Switch, these are included in a free DLC pack that also has support for other languages. The packs are Contest of Champions, The Dark Ranger’s Treasure, The Winds of Eremor, To Heir is Human, Kingmaker, Pirates of the Sword Coast, Shadowguard, Witch’s Wake, Wyvern Crown of Cormyr, and Darkness Over Daggerford. In terms of content, this package includes Neverwinter Nights (base game), the Shadows of Undrentide expansion, the Hordes of the Underdark expansion and ten premium modules (content packs). There are multiple problems with Neverwinter Nights on Nintendo Switch ranging from overall polish to technical aspects. When Beamdog and Skybound announced console ports of Baldur’s Gate, Planescape Torment, and Neverwinter Nights, I was excited to finally try out Neverwinter Nights through a portable with the Nintendo Switch version. I had been waiting on an iOS port of that for a while and basically gave up. After those were ported elsewhere, Neverwinter Nights is something I kept seeing mentioned in discussions of classic games like Baldur’s Gate. I had never played these games on PC, and the iOS versions with touch support ended up being really good on iPad. When Beamdog slowly started bringing the likes of Baldur’s Gate and Planescape Torment to iOS, I was intrigued. Neverwinter Nights: Enhanced Edition debuted on PC in 2018 before it was ported to Android soon after and it released simultaneously on PS4, Xbox One, and Nintendo Switch in December 2019. Switch Re:port covers the Nintendo Switch port/version of a game newly released on the platform.
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